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Overview, 2022

In the Gloaming Hour, 2022

In the Gloaming Hour is a top-down 2D RPG that explores Filipino culture, mythology, and folklore through the lens of the tropical gothic. It utilizes elements of the visual novel, social simulation, and exploration to create an immersive and unique experience anchored by research. My capstone focuses on the pre-production elements produced for this game.

This overview takes a look at the narrative and mechanical looks planned for the game. 


Role: Game Designer, Narrative Designer, Illustrator | Software: Adobe InDesign