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Concept Art, 2022

In the Gloaming Hour, 2022

In the Gloaming Hour is a top-down 2D RPG that explores Filipino culture, mythology, and folklore through the lens of the tropical gothic. It utilizes elements of the visual novel, social simulation, and exploration to create an immersive and unique experience anchored by research. My capstone focuses on the pre-production elements produced for this game.

This concept art explores the look and feel of the game, especially for the main character. 


Role: Game Designer, Narrative Designer, Illustrator